- Welcome to -
DreamClip
This page was last updated on 11.6.2003
DreamClip is an RPG Engine written in 100% QuickBasic. (no Assembly, C or C++) I’m doing my best to push every limit of QB to produce an Engine that will hopefully kick some serious ass. Here are the technical specs so far:
Screen mode 9 ( 640x350 -- 64 colors to 16 attributes )
Active Palette Switching
Page Buffering
Half Buffering (for slower computers)
I know the list is small, but the engine is extremely complicated and still in several pieces. I’m hoping the list will grow.
Another cool thing about the DreamClip engine is Im going to include all the tools (which I’m now in the process of writing) required for creating your own RPG using the engine.
Everything will be open source with the exception of the GFX engine, which secrets I will hold dear to my heart. J
And of course, IT WILL ALL BE FREE!!!!!! I know, I say it like I’m the first one to do this or something.
Here’s some of the other crap I’ve been doing lately.
Everything here was written in QuickBasic 4.5
File Name |
Category |
Summery |
Graphics / Algorithms |
I wrote this program experimenting with Dimentional variables and “tailing” algorithms. I also played with the idea of being able to turn page buffering on and off while the program is running. I also came up with a feature that I call “Half buffering”. |
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Graphics / Algorithms |
Same as above, with a “Twist.” |
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I have no idea |
Sorry, I was bored. Not to bad for a DOS app though. |
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Emulators |
I’ve also been working on an APPLE IIe emulator….it’s only in very early stages. I’m not gonna release the source until it’s finished….or until I give up.
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Graphic Tools |
Spit is a sprite and palette editor for Dreamclip. This is the program I will be using for most of the graphical work. I know it’s pretty bland, but it’s all I need. |
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Encryption Tools |
One day, I got bored and decided to write an encryption program. It came out VERY good….and VERY slow. I’ve got some ideas for optimization, but I haven’t gotten around to trying them yet. The ENC.EXE file will ask for a filename to encode, and then a password. It then generates a stand alone encrypted execution file named PAK.EXE, regardless of the file type you encrypt. When you run PAK.EXE it asks for the encryption key. It will then decode the file, regardless if the key is correct or not. Of course, the decoded file will only work if the key is right.
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Mike Redmond
Programmer
Questions or comments? Send them to MIKE at [email protected]